﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GameProtocol.Protocol
{
    public class CommonProtocol
    {
        //心跳
        public const short C2S_HeartBeat = 1;

        //错误类型
        public const short S2C_ErrorCode = 3;
    }
}
